Hi guys,
i`m making some experiments with a system i build for my projects, it handles all ID`s of anything i load in my game/project/program so while i`m using it i don`t need to worry about them.
The problem is that most stuff dbpro is loading build in the virtual memory and wont go away when i delete something that i do not need anymore in my program.
For example: When i load sounds "*.wav" with my code it doesen`t realese the virtual memory, but if load music "*.mp3" there is no problem, once i delete the music it`s gone from virtual memory.
Is this dbpro issue?
Is there a way to clear the virtual memory?
EDIT: Ok, further experiments showed that the problem was in me, anything loaded beyond the point my routine can handle wasn`t deleted from memory, because it didn`t look for it.
But i think the above about sounds stays as bug or something, i`ll check it again.
Where there is a will, there is a way.
I often edit my posts, that`s who i am
