Hello,
ZX FPS
"In 1985, 7 years before id software would release 3D Wolfenstein, two teenagers from a small country in Latin America created a 3D shooter for their ZX Spectrums. This is the game I found in an old cassette.
Instructions
Arrow keys= Move
(press left shift to straffe)
Space to shoot
Find the key and exit door."
About the game
This is a FPS inspired by the great Sinclair ZX Spectrum graphic capabilities and the great 3D Wolfenstein gameplay.
Just two levels but most of gameplay is here in this v0.01.
I took some liberties regarding the color clash
To do
Expand the main song
Replace most sounds
More levels: each level should have different colors, textures and enemies with different types of AI
More guns
Energy refill boxes
Screenshots
Video
http://www.youtube.com/watch?v=hs-k9auutZQ
Download v0.01
http://dl.dropbox.com/u/4281970/ZXFPSv001.exe
Download v0.02
http://dl.dropbox.com/u/4281970/ZXFPS002.exe
What's new in v0.02:
- Loading screen
- I think I found a bug that is related to what nackidno reported.
- I replaced all level routines to use Tiled Map Editor generated maps.
- Add a new level
- Add a little sinusoidal movement to the camera.
Download v0.03
http://dl.dropbox.com/u/4281970/ZXFPS003.exe
What's new in v0.03:
- New loading screen
- Screen effect (dithering)
- Border during game (changes the color when hit)
- New intro song
- Main song was resampled (not finished yet)
Download v0.04
http://dl.dropbox.com/u/4281970/ZXFPS004.exe
What's new in v0.04:
- New loading screen
- Permanent border
- Expanded main song
- Embedded DirectX detection
NEW: Download v0.05
http://dl.dropbox.com/u/4281970/ZXFPS005.exe
What's new in v0.05:
- Boss level FTW!!
- Enemies shoot only when there's line of sight.
- Minor tweaks
Any and all feedback is welcome.
Best regards
JF