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Dark GDK / dbSetBumpMappingOn() doesn't work in DarkGDK

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Christopher Reeves
18
Years of Service
User Offline
Joined: 20th Dec 2005
Location: Texas, USA
Posted: 26th May 2010 01:33
It causes objects to disappear completely.
Christopher Reeves
18
Years of Service
User Offline
Joined: 20th Dec 2005
Location: Texas, USA
Posted: 26th May 2010 01:40
I believe that this could be that it's missing a shader that's built into DBPro.
Christopher Reeves
18
Years of Service
User Offline
Joined: 20th Dec 2005
Location: Texas, USA
Posted: 26th May 2010 02:08
OK, nevermind I found the solution. It looks like it was missing bump.fx

Just in case anybody else ever has the problem and does a search on it here, I've taken the liberty to upload the FX file needed for this command to work. Put it in the same folder as you would any other FX files or media.

http://www.box.net/shared/xk3sjf3j98

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