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Dark GDK / Dark Physics

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3dmasters
15
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Joined: 3rd Nov 2009
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Posted: 28th May 2010 11:16
Hello All,
I have been trying to get Dark Physics for GDK working for a
few hours. Can someone give me any links how to install it correctly what folder to post the dll's.

Can you create your own project folder? do you have to copy h files and dlls to the new folder?

any help would be great.

Thank you,
Leroy

Here i am!!!
Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 28th May 2010 15:24
I dont have it but that should not matter, I think you can put your header files in with the GDK header files, put the libs where the GDK libs are and place any dll's in every project folder that uses dark physics, this is the folder where the main.cpp file is for your project.
You may also need to get the NVIDIA drivers from the NVIDIA website, I think dark physics has an update as well, have you downloaded that?

Post any errors you are getting.

haliop
User Banned
Posted: 28th May 2010 18:01
you can also check the Dark Physics and Dark Ai Subforum.
3dmasters
15
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Joined: 3rd Nov 2009
Location:
Posted: 29th May 2010 06:39
THank you for the responces,

First i will download the update and copy that into the GDK header and libs folders. But what is the list of dlls i need to copy in each project folder to make it work?I wish there was info with the download file to do this. Then will give it a try righ tnow.

I have looked in the Dark Physics DBP with no luck.
Tried that first before asking here.


Thanks,
Leroy

Here i am!!!
3dmasters
15
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Joined: 3rd Nov 2009
Location:
Posted: 29th May 2010 12:18
Hello,
Here what i have done. i downloaded the Dark_Physics_GDK_260509
update and copied them in the lib and Include folders.

Then i added DarkPhysics.lib dxFluidRenderLib.lib to the Linker input denpendices.

Now it will complie but the Physics will not work.

Here is my Code.


Here is my Error log


The box should fall but it just stays there.

Anyone have any idea's?
Thank you,
Leroy

Here i am!!!
Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 29th May 2010 12:55
You may need to add gravity to the scene, check the visual debugger and see what happening in the physics simulation.

3dmasters
15
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Joined: 3rd Nov 2009
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Posted: 29th May 2010 12:58
I am new to this type of programming. How do you do that check the visual debugger? thank you,
Leroy

Here i am!!!
Matty H
16
Years of Service
User Offline
Joined: 7th Oct 2008
Location: England
Posted: 29th May 2010 13:03
The debugger is a seperate program, look through everything you got with Dark Physics, it should be there somewhere. If it does not come with it, you may be able to download it fron the NVIDIA site somewhere or you could download my plugin(in sig), this includes the debugger.

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