Hey guys,
I have a really cool model of a ninja that I bought (from 3drt.com). It has loads of nice animations in it. I really want to use it in a web game, but I don't believe the model is that efficient - i.e. I really think it could be optimised a bit. When it comes to web games, every poly counts!
So could anyone help me out? I can't post the model here for obvious legal reasons. I'm rubbish at 3D modelling and wouldn't know where to start. I am using an MD2 exported version (exported using Milkshape) in my game. I don't expect anyone to do this for free, so am willing to throw some dollars your way (PayPal only) for your time. Basically I want to make it as low poly as possible, while retaining the animations / texture mapping.
Please email me if you've got any questions, or would like to take this challenge on
[email protected]
Cheers,
Rich
PS You can see my first experiments with this on my blog.