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FPS Creator X10 / FPS X10 Approved for Pharmaceutical Process Visualization and Training!!!

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14
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Joined: 5th Feb 2010
Location:
Posted: 1st Jun 2010 02:32
Only good news,
Our process improvement department just approved my proposal for new process visualization software. Please, wait two months, a new application of FPSC X10 is on the way, and I'm sorry if FPSC X10 increase its price.!!!!

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Soviet176
14
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 1st Jun 2010 02:47
Le Shorte
15
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 1st Jun 2010 03:20
I'm not sure either, Soviet. New X10? Price hike? What?

http://forum.thegamecreators.com/?m=forum_view&t=166194&b=25
Rads, revived for the X10 Revival on May 29th, 2010
Najoko
15
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Joined: 15th Mar 2009
Location: Australia, Perth
Posted: 1st Jun 2010 10:07
um would you like to explain what the hell your talking about??????

Najoko Entertainment
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14
Years of Service
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Joined: 5th Feb 2010
Location:
Posted: 1st Jun 2010 14:37
My company will use FPS creator to build a walk through visualization of our new pharmaceutical facility located at Miami, FL. Two consulting companies will manage it. I will post more info as soon I can. Regarding to the price... it was a mistake. I was posting another topic in other forum.

Regards, Javier

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Jingle Fett
16
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Joined: 20th Dec 2007
Location:
Posted: 1st Jun 2010 22:09 Edited at: 1st Jun 2010 22:11
That's great that your company will be using FPSC Wouldn't it be better to use a more flexible engine though? I know that in the industry usually you'd make 3d models for the whole building for the visualization in a program like Maya or 3ds Max and then import it to the engine of choice (usually Cryengine, UDK and more recently Unity). FPSC is good but as far as environments go it's mostly segment based.


^^My Portfolio^^

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