Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / Lightmap by ghosting object problem

Author
Message
Madscientist
16
Years of Service
User Offline
Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 1st Jun 2010 03:53
I lightmapped my level and then placed the lightmaped model over the original and ghosted it. For some reason it ended up having horrible results. It also made an outline of the alpha on my bilboard planes that are textured with fire. See the attached image. I have used the ghosting technique before with success.
Here's my code that loads the level incase you want to take a look.


If it hasn't exploded yet, I haven't touched it.
Madscientist
16
Years of Service
User Offline
Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 6th Jun 2010 15:28
Anyone have some idea on what's wrong?

If it hasn't exploded yet, I haven't touched it.

Login to post a reply

Server time is: 2026-07-25 16:20:15
Your offset time is: 2026-07-25 16:20:15