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Terabyte
23
Years of Service
User Offline
Joined: 28th Dec 2002
Location: UK
Posted: 21st Sep 2003 20:53
anyway of ghosting a limb?

>>TerraByte. Putting the Byte back into Terragramming<< Life is like a sheet sandwich you take a bigger piece everyday.
Rob K
Retired Moderator
23
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 21st Sep 2003 22:21
Not using a simple command as far as I know.

Technically, it should be possible to do it by altering the diffuse alpha component of each vertex in the limb. I don't have any code for that at the moment though.

You might be able to do it by using MAKE OBJECT FROM LIMB on the limb you want to change, SET ALPHA MAPPING ON on the object, then use GLUE OBJECT TO LIMB.

Terabyte
23
Years of Service
User Offline
Joined: 28th Dec 2002
Location: UK
Posted: 21st Sep 2003 22:54
ill just wait till sombody invents it

>>TerraByte. Putting the Byte back into Terragramming<< Life is like a sheet sandwich you take a bigger piece everyday.
DrakeX
23
Years of Service
User Offline
Joined: 26th Aug 2002
Location:
Posted: 22nd Sep 2003 00:16
if DBP used a more robust heirarchy system like some other language, making sure limbs and object had the same commands wouldn't be a problem like it is now.

stop looking at me!

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