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FPSC Classic Work In Progress / [X9]Lost In BlackVille WIP

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greysword
16
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Joined: 31st Oct 2008
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Posted: 30th Jun 2010 17:50
thx
add me
[email protected]
JasonDudley
15
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Joined: 21st Jun 2010
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Posted: 3rd Jul 2010 13:42
Great Screens Greysword the Jail looks VERY VERY CREPPY and nice website guyz keep it up...

Also Greysword when will the re-texture of the Hazamat Zombie will be available?

IM THE HORIFIC GAME MAKER
greysword
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Posted: 3rd Jul 2010 20:55
well Jason i just want to make more re-textures in order to sell them but you ll be the lucky one to get the hazmat free also new pictures from the abandoned Jail



Heroefol
17
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Joined: 18th Aug 2007
Location: Somewhere playing poker with deep ones
Posted: 4th Jul 2010 12:03
Gore.. I like gore
This seems to turn out really well. I recommend to smaller the light's a bit. You have a lightmap in almost every lamp. Maby it would be scarier if you would take some of them off.. If not that, it would darker the level a lot.. I dont really know, do what you want I'll keep mah eyeball on this..

D0MINIK
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Posted: 4th Jul 2010 13:48 Edited at: 4th Jul 2010 13:49
Your light entities are not using an illuminationmap shader. If you add it to them, things will look even twice as good

Apart of that, really nice work!

AbdulAhad
15
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Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 4th Jul 2010 13:50
Actually he doesn't have full shader effects on. The zombies in an earlier part of the level appear invisible with full shader effects on.

Abdul Ahad
greysword
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Posted: 4th Jul 2010 21:05
OK Guyz Thank You im gonna do my best
AbdulAhad
15
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Location: Karachi, Pakistan
Posted: 5th Jul 2010 12:15 Edited at: 5th Jul 2010 12:19
New Screens





Thank you Bugsy!



I have no idea what happened but the level suddenly seems brighter even with 0 Ambience. I'll reinstall fpsc that will probably fix it.

Abdul Ahad
Metal Devil123
17
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 5th Jul 2010 16:30
Wow, nice job Abdul and greysword! I love the design, and I don't think it should be any darker! Very nice architecture Abdul and grey!

loler
16
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Posted: 5th Jul 2010 17:43
wow this looks really awesome

Butt monkey
18
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Joined: 7th Dec 2006
Location: Scotland
Posted: 6th Jul 2010 02:39
You are really improving. Well done.

One thing I'd say is that the tallest building in that last screen looks a little ugly because you've used the same segment for every level. Try to avoid doing that because it looks a little cheap and nasty. Other than that, it looks really good.

I like your prison screens - they're very clostrophobic which is nice. I'd say you should refine them slightly though - use a better roof segment that matches the rest of the place. The current one is a bit bland. Decrease your light range for those environments and also get rid of any seams on the walls. By taking the time to do that sort of thing you'll take your game to the next level.
AbdulAhad
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Location: Karachi, Pakistan
Posted: 6th Jul 2010 09:50
Yeah I'm searching for a texture that matches this. Thanks for the compliments.

Abdul Ahad
greysword
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Posted: 6th Jul 2010 22:12
Thank You Guyz one by one
Bugsy
16
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Joined: 24th Nov 2008
Location: another place in time
Posted: 7th Jul 2010 04:34
omg did you use my mp9 ironsight fix? I don't remember giving it to you, but whatever! good job man, it looks nice in this game. I like the lighting in the night time outdoor shots. the optimization inside could use some work though, 177,000 polygons rendered is FAR too many.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
AbdulAhad
15
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Location: Karachi, Pakistan
Posted: 7th Jul 2010 11:04
Thanks Bugsy and yes you did give it to me. Yeah the indoor level needs some work. We will change the lighting aswell.

Abdul Ahad
Bugsy
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Location: another place in time
Posted: 7th Jul 2010 18:50
if you want, when I get back from vacation, I'll fix the pistol. I used to love that pistol.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
greysword
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Posted: 9th Jul 2010 01:40
Hello Guyz Good News Level 3 is done and so tommorow you would propably have a demo intoyour hand
Arctek
16
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Posted: 10th Jul 2010 02:56
Man BlackVille looks like one helluva scary place!
greysword
16
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Posted: 23rd Jul 2010 02:14
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7

i will be showing you some screens of level 7 the high school tommorow propably thanks for the patience
Metal Devil123
17
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Location: Suomi, Finland
Posted: 26th Jul 2010 13:14
Nice! Any updates?

teamhalo
19
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Joined: 6th Nov 2005
Location: florida
Posted: 27th Jul 2010 04:45
I love your overlays

NEW EMAIL: [email protected]
greysword
16
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Posted: 27th Jul 2010 23:16 Edited at: 27th Jul 2010 23:21
@teamhalo
Thank You dude

Screen from level 7 the School






Metal Devil123
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Location: Suomi, Finland
Posted: 28th Jul 2010 06:57
Looks ok. I think the light there is out of place thou. I never seen a light like that in school. And it may just be me, but the ceiling seems to be a bit high. Maby use an entity ceiling, or then it's just that it seems so empty in the upper level, so that the level seems bit pointless to me. I can't that well remember school anymore, but... well, for my rememberance there is something going on in the ceiling. Maby some vents or stuff?

greysword
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Posted: 28th Jul 2010 13:19
thx MD i ll try to add some of them
Metal Devil123
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Posted: 28th Jul 2010 13:25
And the lights in the 2 last screenies are good. Just the first ones don't fit. In my opinion.

OutdoorGamer
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Location: everywhere...
Posted: 28th Jul 2010 15:31
Yea. I see what you are saying.

signatures are dumb.....
idk why....
greysword
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Posted: 29th Jul 2010 00:01 Edited at: 29th Jul 2010 00:06
New Screens:





OutdoorGamer
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Posted: 29th Jul 2010 00:29
lol... Is that a school kids half body?..........

signatures are dumb.....
idk why....
greysword
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Posted: 29th Jul 2010 01:12
yeap sorry for what you ve seen but the game is +18
OutdoorGamer
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Posted: 29th Jul 2010 02:18
I'm scared!!!!! lol j/k great job though

signatures are dumb.....
idk why....
greysword
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Posted: 29th Jul 2010 02:39
hehe thx dude
JasonDudley
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Posted: 29th Jul 2010 16:24
cool man but i think the lights are too strong also i like the stairs they make you feel like something is gonna happen when you reach them i want to see how the little brother is gonna look like keep it up guyz

IM THE HORIFIC GAME MAKER
greysword
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Posted: 29th Jul 2010 21:33 Edited at: 29th Jul 2010 21:38
Jason Dudley@ thx dude hehe seems you ve read the updated story about the brother

new screens Also as you can see there are many stairs level 7 would have 3 roofs and we are still in the first ( do you feel fear now [hehe just kidding})











OutdoorGamer
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Posted: 30th Jul 2010 05:46
I don't really like the yellow lights. 8)

signatures are dumb.....
idk why....
greysword
16
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Posted: 2nd Aug 2010 17:35 Edited at: 2nd Aug 2010 17:35
Good News ppl level 7 is done

OutdoorGamer@ Changed the lights to grey

So these levels remain till we release the game

Level 5 - The Hospital
Level 8 - Road to Sherrif's House and Sheriff's House
Level 9 - Road to the Church
Level 10 Church and Final Boss
Metal Devil123
17
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Location: Suomi, Finland
Posted: 3rd Aug 2010 17:26
Looks good. But I noticed that every object in the rooms are always rotated like 45 degrees. You know, like just pressing the "R" button. Maby if you try out "ctrl"+"R" and "shift"+"R" it might look more interesting. Also, I don't really like the yellow light. but other than that, I think it looks really good.

greysword
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Posted: 4th Aug 2010 13:46
MD@Also, I don't really like the yellow light. --
(OutdoorGamer@ I Changed the lights to grey ) propably you didn't see that

PPL we are close for the final release LEVEL 8 IS DOOOONE!!!!!!!!!!!!
DDDDD

also Abdul Ahad informed me that level 5 is 40% ready
greysword
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Posted: 9th Aug 2010 15:53
Level 9 is done!
and now the most horrific and last level is coming LEVEL 10 !
You would see a lot of screens from the lastlevel cause i know i havent showed you any screens from levels 8,9

Level 10 (Traps-A Lot of Enemies+the Boss+swtiches and guns you must find in order to complete the level and more )
AbdulAhad
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Location: Karachi, Pakistan
Posted: 13th Aug 2010 16:51 Edited at: 13th Aug 2010 16:56
http://img148.imageshack.us/i/snapshot53.jpg/

http://img823.imageshack.us/f/snapshot52.jpg/

Two little teaser pics for you guys! This will be the hospital which I think is level 5.

Abdul Ahad
Nbt
15
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Location: Behind you!!
Posted: 14th Aug 2010 00:05
I want to buy this guitar

All hell has broken out, blood and destruction everywhere, but this baby is as good as new


Arctek
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Posted: 14th Aug 2010 04:19
Looks really freaky! Like something I'd see in my nightmares! Keep up the good work, man! I'd like to get my hands on the demo when you finish it!
AbdulAhad
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Posted: 14th Aug 2010 08:59 Edited at: 14th Aug 2010 09:02
Quote: "All hell has broken out, blood and destruction everywhere, but this baby is as good as new "


Zombies also want to jam out on someone's guitar!

Abdul Ahad
greysword
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Posted: 17th Aug 2010 01:31
Level 10 1st image


As You can see you would have the help of your brother

did you just got more excited now ?
greysword
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Posted: 17th Aug 2010 02:24
two more


greysword
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Posted: 18th Aug 2010 01:37
New Screens? Any comments?


And This is the Church Inside

AbdulAhad
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Location: Karachi, Pakistan
Posted: 21st Aug 2010 13:12
Level 5 is almost done! Just tweaking a few particles and entity textures as well!

Abdul Ahad
Metal Devil123
17
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Location: Suomi, Finland
Posted: 21st Aug 2010 13:34
Looks cool!

But is that texture overlapping on the chucrch mattress or is it just something else.

Also, lightsources. You need some on that level. Other than that, cool.


My old YouTube account got deleted. My new account is called MetalFPSC. thanks for your time!
greysword
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Posted: 22nd Aug 2010 22:03
Level 10 is almost done 95% till we finish the game!
da2020
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Location: C:\\Program Files\\
Posted: 23rd Aug 2010 15:26
the light quality seems really poor) try upgrading to v117 and set your lightmapquality to 65 lithmapatten to 32(to get clearer colors.
greysword
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Posted: 10th Sep 2010 23:12
We Are planning to release at October Abdul Ahad has all the files and the maps and everything and is testing everything so some days left

Thx for the Patience!

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