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FPSC Classic Showcase / [X9]Killhouse Remake [Fenix Mod] [Multiplayer]

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WWIV Studios
14
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 5th Jun 2010 18:56 Edited at: 7th Aug 2010 00:24
Killhouse Remake


Developer: WWIV Studios

A blast from the Past. Four prisoners have been put up to fight each other for survival. The last man standing gets to join the SAS. The location is a base somewhere in the United Kingdom. Who will be the next Killhouse Champion? (I know the story sucks but i need one for the remake.)





Additional Screenshots:

http://img717.imageshack.us/i/fpscgame201006051131504.png/

http://img340.imageshack.us/i/fpscgame201006051132230.png/

Download:
http://www.megaupload.com/?d=KPXLIHLI

Credits:
Thank you Infinity Ward for creating Modern Warfare!
Arena's and ChargerBandit's Killhouse Segments

Contact Info:
WWIVStudios@gmail.com

Note:This is not supported by FPSC IP. I couldn't get it to work, sorry.

FOR ALL INSTRESTED. UPDATED KILLHOUSE (dynamic shadows and such)IN COD4:MW REMAKE

http://forum.thegamecreators.com/?m=forum_view&t=173715&b=25

WWIV Studios
14
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 5th Jun 2010 18:57 Edited at: 5th Jun 2010 19:05
Edit:Fixed

KeithC
Senior Moderator
18
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Joined: 27th Oct 2005
Location: Michigan
Posted: 5th Jun 2010 19:41
Nice remake of one of my favorite levels.

The 2 images aren't showing up; don't use the image links from the forums here, try using ImageShack.

I've also fixed a few minor problems with your layout.

-Keith

WWIV Studios
14
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 5th Jun 2010 21:13 Edited at: 5th Jun 2010 21:16
Quote: "The 2 images aren't showing up"


Okay, Ill go fix that.

Edit:

Quote: "try using ImageShack."


Hmm...I just tried that. Its not working...any other suggestions?

KeithC
Senior Moderator
18
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Joined: 27th Oct 2005
Location: Michigan
Posted: 6th Jun 2010 06:36
Yes; use the "direct link" in between the image tags.

-Keith

WWIV Studios
14
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 6th Jun 2010 09:06
Okay, Fixed. Im so tired....

Red Eye
15
Years of Service
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Joined: 15th Oct 2008
Location:
Posted: 6th Jun 2010 16:14
Awesom lightmapping errors. [not your fault]

You should check your entity placement too.

But good work anyway.

Keep it up.

WWIV Studios
14
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 11th Jun 2010 02:10
Quote: "Awesom lightmapping errors."


It is my fault actually.I [i]attempted[/i to create a sun but did not have the correct ceiling so I improvised.

charger bandit
14
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Joined: 10th Nov 2009
Location: Slovenia
Posted: 11th Jun 2010 10:37
Cool,my sharp eyes with 10x optical zoom spot my killhouse entities and my chalkboard. Awesome.


Metal Devil123
15
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 11th Jun 2010 19:56
Looks cooL!


Heimo Vesa ROCKS!!!!!
The Zoq2
14
Years of Service
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Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 25th Jun 2010 11:30
looks realy nice but it seems a little empty in screenshot 1

Srry about my english im from sweeden
WWIV Studios
14
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 8th Jul 2010 18:10
Quote: " a little empty in screenshot 1"


That was a wip screenshot. It looked better than other so i used it.

Zeus
17
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Joined: 8th Jul 2006
Location: Atop Mount Olympus
Posted: 10th Jul 2010 18:59
Looks great! Killhouse is my favorite CoD4 map.

Zealot Studios
13
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Joined: 9th Jul 2010
Location: Everywhere
Posted: 10th Jul 2010 20:53
Wow, these environments look really impressive.

Great Work!


- Zealot Studios
WWIV Studios
14
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 11th Jul 2010 08:06
Quote: "Looks great! Killhouse is my favorite CoD4 map.
"


I agree, it was in my top 3 including Vacant and Bloc.(Hint?)

Nickydude
Retired Moderator
17
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 13th Jul 2010 10:29
Go into the 'setup.ini' in the 'FPS Creator' folder and change the two following lines:

lightmaptexsize=1024
lightmapquality=30

You'll find the light mapping a lot better (but it goes take longer to test).



For KeithC
WWIV Studios
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 15th Jul 2010 23:56
Thanks!

AVPR
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Joined: 20th Jul 2010
Location:
Posted: 21st Jul 2010 09:10
Thanks for the free download overall i thought it was pretty good. The only things i would work on are some visual glitches and there are more weapons then there are weapon slots...FTR i LOVED the three burst fire weapons and how you put recoil on all the weapons and a short ranged zoom mode on all the guns. Good job

TGC = AWESOME!!
WWIV Studios
14
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 22nd Jul 2010 08:50
Quote: "Thanks for the free download overall i thought it was pretty good. The only things i would work on are some visual glitches and there are more weapons then there are weapon slots...FTR i LOVED the three burst fire weapons and how you put recoil on all the weapons and a short ranged zoom mode on all the guns. Good job
"


Thanks alot!

OutdoorGamer
14
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Joined: 23rd Dec 2009
Location: everywhere...
Posted: 23rd Jul 2010 22:16
I am almost finished review.

signatures are dumb.....
idk why....
WWIV Studios
14
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 23rd Jul 2010 22:34
Quote: "I am almost finished review."


Awesome

Tyguy80s
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Joined: 6th Apr 2009
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Posted: 29th Jul 2010 23:40
67.8.15.85 is my IP Adress. Join my game, I want to try the game out.
Ocho Geek
16
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 24th Aug 2010 13:33
Unless you have port forwarding set up you can't host games

If you don't know what that is then don't bother

Ocho Geek - Pretending to be a useful contribution to the forums since 2005
WWIV Studios
14
Years of Service
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Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 26th Aug 2010 04:57
Quote: "Note:This is not supported by FPSC IP. I couldn't get it to work, sorry."


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