Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / Converting PC apps to Mobile enviorment...

Author
Message
foleypro
21
Years of Service
User Offline
Joined: 3rd Jun 2005
Location: Tacoma Washington USA
Posted: 6th Jun 2010 05:20
Ant great tuts or am I going to have to re-write from scratch...?

Thanks for any comments...

As Always B3D....www.fnggames.com

DVader
22
Years of Service
User Offline
Joined: 28th Jan 2004
Location:
Posted: 6th Jun 2010 07:43
Do you mean Netbook? More info would be useful.

http://s6.bitefight.org/c.php?uid=103081
foleypro
21
Years of Service
User Offline
Joined: 3rd Jun 2005
Location: Tacoma Washington USA
Posted: 6th Jun 2010 15:51
Nope to a phone...
But making the app resize on start up to the users screen dimensions would be a Great thing to so it can be used on a Phone or a notebook too...

As Always B3D....www.fnggames.com

=PRoF=
23
Years of Service
User Offline
Joined: 17th Mar 2003
Location: Milton Keynes, UK
Posted: 6th Jun 2010 15:55
I'd be impressed if you had a mobile phone capable of running windows with DirectX 9.0c, which are requirements for DBPro

foleypro
21
Years of Service
User Offline
Joined: 3rd Jun 2005
Location: Tacoma Washington USA
Posted: 6th Jun 2010 16:36
Hmmmm...
So many Phone apps made with DBpro why cant I do the same thing...?

As Always B3D....www.fnggames.com

Blobby 101
20
Years of Service
User Offline
Joined: 17th Jun 2006
Location: England, UK
Posted: 6th Jun 2010 16:48
I think you've got the wrong end of the stick here mate, There are no mobile apps written in DBP - It just doesn't work.

foleypro
21
Years of Service
User Offline
Joined: 3rd Jun 2005
Location: Tacoma Washington USA
Posted: 6th Jun 2010 16:50
Then what program is used to make Phone apps...
Why can we make Phone Games with DBPro...?

As Always B3D....www.fnggames.com

Brendy boy
21
Years of Service
User Offline
Joined: 17th Jul 2005
Location: Croatia
Posted: 6th Jun 2010 16:54
dbpro uses DirectX 9 for rendering and DirectX is windows only

Mobiius
Valued Member
23
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 6th Jun 2010 17:44
To make phone apps, use Java.
To make iPhone apps, use the iPhone SDK.

TGC only SELL iPhone apps. not the software to create them.

My signature is NOT a moderator plaything! Stop changing it!
DVader
22
Years of Service
User Offline
Joined: 28th Jan 2004
Location:
Posted: 7th Jun 2010 17:19 Edited at: 7th Jun 2010 17:26
Android is another upcoming os for mobile devices. I think you can get dev stuff for that easy enough. But DB is not going to be of any use. Perhaps its TGC's way of pushing those iphone apps that it has made and people think they are made in DB. I myself thought they must be pushing, or about to push some mobile content creator at the time.
Theres a game dev tool called Unity that supports cross platform creation. Free now (it used to be about $100), for the basic version. It is pretty impressive and can do some good stuff, including Wii games. You have to buy the Wii kit for that though, and for hobby use is rather expensive( though any serious developer would consider it a bargain.). It does support PC and web browser games out of the can so to speak.
It's different to DB, both in interface and language. I certainly haven't done much in it, bar make a ball move around a basic level and shoot. I will look to see if I can find a demo that has been done in it.
Here we are

http://www.sentientsoftware.bandedsoftware.com/Driver.html

http://s6.bitefight.org/c.php?uid=103081
foleypro
21
Years of Service
User Offline
Joined: 3rd Jun 2005
Location: Tacoma Washington USA
Posted: 7th Jun 2010 17:21
Thanks...

As Always B3D....www.fnggames.com

Van B
Moderator
23
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 7th Jun 2010 17:30
Some iPhone apps started out as DBPro projects, some iPhone apps got made into GDK projects. It's really more about design technique - DB is a very fast solution for roughing out ideas for mobile platforms. For instance I made a demo of a game on the PC, and it's being made for iPhone first, then later it'll go back onto PC again for Netbooks. The test applications and editors are done in DBPro - but really where the iPhone etc is concerned, there is no option but to use the official SDK, it's the only way to actually legally release an app for iPhone.

As far as buying a mac and downloading Xcode and the SDK - well it's great, it's a really good development environment, for the biggest mobile phone platform there is. If you can imagine making a couple of grand at least from an app - then it might just be worth investing and seeing where that takes you. Depending on experience of course - I'm not remotely experienced with objective C/C++ but I do have a lot of general, theoretical experience, plus lots of DBPro and BASIC experience - so I think the learning is going smoother than normal in my case.

Android will have more options for indi developers, more platforms that can be developed on, hopefully we'll see a cross platform system for the sake of continuity - an IDE for the mac, linux and windows. Don't really know whats happening with Android though.


Health, Ammo, and bacon and eggs!
foleypro
21
Years of Service
User Offline
Joined: 3rd Jun 2005
Location: Tacoma Washington USA
Posted: 8th Jun 2010 05:08
Droid has an sdk out...
Thanks for thee heasds up...

As Always B3D....www.fnggames.com

Login to post a reply

Server time is: 2026-07-25 14:18:21
Your offset time is: 2026-07-25 14:18:21