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FPSC Classic Models and Media / File types supported by FPS Creator

Author
Message
Emory
14
Years of Service
User Offline
Joined: 26th May 2010
Location: South of the clouds...
Posted: 8th Jun 2010 02:01
Alright so I was wondering what file types are supported by FPS Creator because when I use the story zone and try to put a picture in there it doesn't come up when I test it. Is it that the file type isn't supported (I think it was jpg.) or does it just not pop up when you test the game?

"Dude it's... Sooo cool."
SikaSina Games
17
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 8th Jun 2010 20:07
Supported Image Files:
.TGA
.DDS
.JPG
.BMP
.PNG

And I don't think placing a picture in the story zone works, it needs to be a video .

-SSG

--=. ,=--
Emory
14
Years of Service
User Offline
Joined: 26th May 2010
Location: South of the clouds...
Posted: 9th Jun 2010 17:27
Thank you SikaSina for your response.

But if placing a picture in the story zone doesn't work, then how can I get an image to pop up when a player steps into an area?

"Dude it's... Sooo cool."
Huncut1
14
Years of Service
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Joined: 12th Jun 2010
Location:
Posted: 19th Jun 2010 19:53
Wow. I'm surprised that I have found this forum
I would like to know the supported sound formats of the FPS creator( every formats, includin step sounds, music, etc.)
I would also like to know whether we can exchange the old step sounds with our new, shiny homemade step sounds or not?
In the end, can we add more music into the game than one? I mean randomizing 5 musics in the menu, and randomizing 10 musics in the game, avoiding frustrating the users with forcing him/her to listen to the same music every time he/she is playing.
Thanks for the answers!
Zoli
BeauPratten
15
Years of Service
User Offline
Joined: 16th Feb 2010
Location: Newy, Australia
Posted: 21st Jun 2010 15:07
well as far as I know, FPSC supports .ogg and .wav sound formats and to change the footstep noises you need to replace the sounds in the audiobank\materials folder with your own.

Hope I have been of help.

I suppose that this is where I'm supposed to put some witty one liner. Well...sorry to disappoint.
vortech
15
Years of Service
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Joined: 18th Mar 2010
Location: Finland
Posted: 21st Jun 2010 15:37
It supports mp3 too. (On me)...

There is always hope somewhere.
The Grunge Guy
14
Years of Service
User Offline
Joined: 25th May 2010
Location: Stalking The Mods.....
Posted: 21st Jun 2010 17:36
Every single compatible file type for fpsc.

X Microsoft Model Format
TGA Targa Image Texture File
DDS DirectDraw Surface Image texture File
DBO DarkBasic Object Model File
DBU DarkBasic Universe File
WAV PCM WAVE Sound File
BMP Bitmap Image File
JPG Bitmap Image File (compressed)
TXT Text File
BIN Binary File (compressed data)
DAT Binary File (compressed data)
FX FX Effect File (shaders)
ZIP Zip Compressed File
EXE Standalone Executable File
FPG FPSC Game Project File
FPM FPSC Map File
FPMB FPSC Map Buffer File
FPMO FPSC Map Overlay File
FPOL FPSC Overlay List File
FPI FPSC AI Script
FPID FPSC AI Wizard Data File
FPP FPSC Prefab File
FPS FPSC Segment File
FPE FPSC Entity File
ENT FPSC Packed Entity Data File
ELE FPSC Packed Element Data File
EFF FPSC Packed Effects Data File
LGT FPSC Packed Lighting Data File
WAY FPSC Packed Waypoint Data File

vortech
15
Years of Service
User Offline
Joined: 18th Mar 2010
Location: Finland
Posted: 21st Jun 2010 19:20 Edited at: 21st Jun 2010 19:21
And those were in manual.
Quote: "But if placing a picture in the story zone doesn't work, then how can I get an image to pop up when a player steps into an area?"

Via scripts.

There is always hope somewhere.
Nigezu
19
Years of Service
User Offline
Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 22nd Jun 2010 12:09
You can always make an image into a video and then use it in story zone. It takes up a lot more space on your hard drive though...
The Grunge Guy
14
Years of Service
User Offline
Joined: 25th May 2010
Location: Stalking The Mods.....
Posted: 22nd Jun 2010 15:20
Ok, I didn't make this script, can't remember who did, but this is only to tun an image on...



Just change the Old Hud.tga to the image you want, place it on a triggerzone, and vwala. Althought i'll let you fiugre out how to remove it, or somone else on the fourms, i'm to lazy

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