Can someone view the image and tell me why the object is looking like more than one. Im under water and im going up. Im using EVOLVED's shaders. Im thinking it might be the camera view. Here is my camera code.
control camera using arrowkeys 0,2,2
cya#=wrapvalue(cya#+(mousemovex()/3.0))
cxa#=cxa#+(mousemovey()/3.0)
//limit camera movement
if cxa#<-60.0 then cxa#=-60.0
if cxa#>60.0 then cxa#=60.0
//get values
cx#=newxvalue(x#,cya#,sin(cxa#)*10)
cz#=newzvalue(z#,cya#,sin(cxa#)*10)
//give values to camera
rotate camera cxa#,cya#,0