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FPSC Classic Product Chat / door key issue

Author
Message
SH4773R
16
Years of Service
User Offline
Joined: 18th Jan 2010
Location: AMERICA!!!
Posted: 8th Jun 2010 07:30
i am working on a new game and the little stock key was not big enough so i used the stock dial pad red thing and set its main to pickupkey.fpi, when i pick up the key (pad thing now) the game ends!?
i have no triggerzones. what should i do?

I didnt change any other settings at all.
thanks!

Who the hell is General Failure? And why is he trying to read my hard disk?

My software never has bugs. It just develops random features.
SpyDaniel
20
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 8th Jun 2010 17:42
Change "Is Objective" from 1 to 0. That will stop the game ending, as it thinks the keypad is an objective at the moment, meaning the game will end when you pick it up.

Windows 7 Home Premium 64-bit, AMD Phenom II X4 940 3.0Ghz, 2.0GB Single-Channel DDR2 @ 400MHz, ATI Radeon Sapphire HD 5770 Vapor-X
SH4773R
16
Years of Service
User Offline
Joined: 18th Jan 2010
Location: AMERICA!!!
Posted: 9th Jun 2010 01:56
it wont open the locked door.

Who the hell is General Failure? And why is he trying to read my hard disk?

My software never has bugs. It just develops random features.
SH4773R
16
Years of Service
User Offline
Joined: 18th Jan 2010
Location: AMERICA!!!
Posted: 9th Jun 2010 01:58
fixed it! thanks

Who the hell is General Failure? And why is he trying to read my hard disk?

My software never has bugs. It just develops random features.

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