Hey Gang,
I start by saying thanx to anyone who are willing to help me out !
Now the problem is I can't get the text ( and I don't mean texture ) I'm talking about the writing text , e.g. center text, to show over the bitmap image that I have setup as a background. That's only problem No.1
Moving on to problem No.2 which I'm not even sure if I should write this problem in here or post it. Anyway the second problem is I want to use the joystick command to select an option, oh and by the way if you're wondering this is a SNES style Start Screen that I'm trying to make. Here's the code I wrote so far...
HIDE MOUSE
NEW_GAME_X = 320
NEW_GAME_Y = 380
MULTIPLAYER_X = 320
MULTIPLAYER_Y = 400
OPTIONS_X = 320
OPTIONS_Y = 420
END_GAME_X = 320
END_GAME_Y = 440
CENTER TEXT NEW_GAME_X,NEW_GAME_Y,"NEW GAME"
CENTER TEXT MULTIPLAYER_X,MULTIPLAYER_Y,"MULTIPLAYER"
CENTER TEXT OPTIONS_X,OPTIONS_Y,"OPTIONS"
CENTER TEXT END_GAME_X,END_GAME_Y,"END GAME"
CLS
SET IMAGE COLORKEY 255,0,255
LOAD BITMAP "IDB\SS.png",1
GET IMAGE 1,0,0,640,480
SPRITE 1,0,0,1
LOAD BITMAP "IDB\Select Bar.png",2
GET IMAGE 2,0,0,320,16
SPRITE 2,160,380,2
SET CURRENT BITMAP 0
DRAW TO BACK
MDB()
LOOP MUSIC 01
SDB()
DO
IF JOYSTICK DOWN() = 1
PASTE SPRITE 2,320,380
ENDIF
IF JOYSTICK DOWN() = 1
DELETE SPRITE 2
PASTE SPRITE 2,320,400
ENDIF
IF JOYSTICK DOWN() = 1
DELETE SPRITE 2
PASTE SPRITE 2,320,420
ENDIF
IF JOYSTICK DOWN() = 1
DELETE SPRITE 2
PASTE SPRITE 2,320,440
ENDIF
IF JOYSTICK FIRE A() = 1
PLAY SOUND 6
STOP MUSIC 1
WAIT 1000 * 2
DELETE SPRITE 1
DELETE SPRITE 2
CLS
GOTO CSS
ENDIF
SYNC
LOOP
It needs some work still but I'm almost there if I can only get the text to show and joystick to move up and down the selected options i'll be good as gold !!!