Quote: "Can you somehow get a direction vector for a specific position on the screen? If so, you should use that "
pick screen and get pick vector x/y/z
ScottyB, I think what you should really be looking for is collision and raycasting. The top recommendation would be
Sparky's Collision DLL
Of course, if you really wanted to do it using native DBPro commands, you could find the equation of a line going from the camera position, in the direction of the return values of the get pick vector command, and then see if that line passes through a sphere around the skeet disk, but that would be annoying to implement, scale to multiple objects, or check if other objects are in the way. Sparky's collision is definitely the way to go.

Is't life, I ask, is't even prudence, to bore thyself and bore thy students?