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DarkBASIC Professional Discussion / Mapscape Problems

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Indicium
18
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Joined: 26th May 2008
Location:
Posted: 13th Jun 2010 01:01 Edited at: 13th Jun 2010 01:02
Hey, I've been trying to make maps in mapscape, but theres a problem I can't find the solution to. As you can see by the pics, I have No textures on my walls...

Windows XP SP3
Latest DX9
dbpro 0.75 beta 13
lastest mapscape

Any Ideas?



Rawwrr. Sig Fail.
Newcastle is awesome
Indicium
18
Years of Service
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Joined: 26th May 2008
Location:
Posted: 13th Jun 2010 01:02
In dbpro

Rawwrr. Sig Fail.
Newcastle is awesome
Indicium
18
Years of Service
User Offline
Joined: 26th May 2008
Location:
Posted: 13th Jun 2010 01:03
In folder

code:



Rawwrr. Sig Fail.
Newcastle is awesome
luskos
19
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Joined: 28th Jun 2007
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Posted: 13th Jun 2010 01:40
I believe you need to load your textures with load image comand and then texture object with the appropriete image.

Where there is a will, there is a way.
I often edit my posts, that`s who i am
Indicium
18
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Joined: 26th May 2008
Location:
Posted: 13th Jun 2010 02:40
See that the floor is textured and the lightmaps are viable. I should also point out that when lightmaps are removed, the textures are visible.

Rawwrr. Sig Fail.
Newcastle is awesome
thenerd
17
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Joined: 9th Mar 2009
Location: Boston, USA
Posted: 13th Jun 2010 20:39
it needs a shader, here's the proper loading code:



you can get the LightMap.fx file from the "sys" folder within your mapscape directory...

Indicium
18
Years of Service
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Joined: 26th May 2008
Location:
Posted: 13th Jun 2010 20:53
Ah thanks so much dude

I would've never got that.

Rawwrr. Sig Fail.
Newcastle is awesome

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