Quote: "lightmapmaxsize=set the curved surface quality setting for the light mapping process (default is -1)
lightmapboost=set the curved surface quality setting for the light mapping process (default is 4)"
Well I experimented with these two settings and can't really say I noticed any changes?
Admittedly I don't know the accepted value ranges, so just kept going up/down in values.
All in all many highly curved surfaces still look poop after lightmapping
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