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FPS Creator X10 / Bond 1 shaders in X10?

Author
Message
Nilloc
15
Years of Service
User Offline
Joined: 14th Nov 2009
Location:
Posted: 14th Jun 2010 21:19
Dose bond 1s shaders work in X10?

Who da man?!
Squalker
16
Years of Service
User Offline
Joined: 22nd Apr 2008
Location: Canada
Posted: 15th Jun 2010 14:27
No they do not they are DX9 shaders.... X10 only work with DX10 shaders
bond1
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 19th Jun 2010 10:27
I have no plans to make any of the shaders run under Shader Model 4.0 for X10.

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"bond1 - You see this name, you think dirty."
Soviet176
15
Years of Service
User Offline
Joined: 19th Sep 2009
Location: Volgograd
Posted: 19th Jun 2010 18:35
Quote: "I have no plans to make any of the shaders run under Shader Model 4.0 for X10."




SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 19th Jun 2010 19:25
I can guess why: PS4 shaders usually HAVE to be spot-on and as accurate as possible to the effect wanted, otherwise it can mess up. And it's also more tricky than PS2 shaders . What makes it harder too is that FPSC X10 is picky with the shaders, so it's more trial and error and extensive scripting.

-SSG

--=. ,=--
bond1
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 20th Jun 2010 02:57 Edited at: 20th Jun 2010 03:00
Quote: "I can guess why: PS4 shaders usually HAVE to be spot-on and as accurate as possible to the effect wanted, otherwise it can mess up. And it's also more tricky than PS2 shaders"


The language is almost exactly the same, but you're partly right. It's just takes too much time for me to test and support two separate platforms, and the user base is MUCH larger for X9. Since X9 is still being actively developed, while X10 is not, I am sticking with X9 - I no longer use X10, I don't even have it installed on my PC.

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"bond1 - You see this name, you think dirty."
Soviet176
15
Years of Service
User Offline
Joined: 19th Sep 2009
Location: Volgograd
Posted: 20th Jun 2010 04:04
Quote: "The language is almost exactly the same, but you're partly right. It's just takes too much time for me to test and support two separate platforms, and the user base is MUCH larger for X9. Since X9 is still being actively developed, while X10 is not, I am sticking with X9 - I no longer use X10, I don't even have it installed on my PC."




michael x
15
Years of Service
User Offline
Joined: 10th Jan 2009
Location: Cybertron
Posted: 21st Jun 2010 19:59
too bad would been nice to have bond1 waterfalls work in x10. I much got everything to work in x10 and understand its bugs.im at the point im compete with it.

more than what meets the eye

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