Have you ever played Video Poker?
It's just basic poker for the player.
Instead of playing other people, you play just your hand of 5 card draw and get payouts depending on what you have.
Anyway, I have been working on console arcade games for FPSC, and I thought of making the video poker machine an actual playable minigame.
So, the player could walk up to it and start playing poker.
Not exactly what you are talking about, but it would be cool.
I think the Goldeneye would be a good candidate for an FPSC remake or expansion.
Everybody loves Bond.
Quote: "But to be honest, I would definitely not advise a developer to try a remake of a known game since the comparison would make most FPSC games look really bad - unless he's got a team, lots of time and some spare money.
I would rather try to create something unique"
How about taking old 2d games and making them 3d with FPSC?
Like Xenophobe, which brought the world the first split screen action, and even had support for 3 players instead of just 2.
FPSC would be great for turning old 2d titles into 3d.
The real problem with re-makes is the copyright issue.
At best you will only be able to distribute a fan-based game non-commercially, which means no profit.
So, all your hard work will not yield you a dime, but if you are in it for the fun, then more power to ya!
Edit
I had a thought that expands yours...
What if we had a console arcade game that when the player walks up and inserts their coins (if they have any) then they play the remake?
What if we teleport them to an underground labyrinth in the map to a level that is laid out like the retro emulation?
The player would be immersed into the arcade remake gameplay as long as they are in that level of the map. (alive)
On death the game would be over so they could be teleported back to the console if a triggerzone is at their spawn point (start marker) and a flag is used for the game.
Anyway, I think I can get a really cool effect from this remake arcade simulation idea of ours.

Playable arcade consoles in FPSC!