Oh no, nevermind guys! got it all fully functional

it is goooooood, it must have just been the original sound files i was using, they were so bad, get humming almost all the time when more than 1 sound loaded. terrible, now put nice newer higher quality ones in and now works a treat...
however, i am making a mute function, and it works fine, just i have it on key press for control and well, like i have to tap it at the speed of light cos if its held down it continuesly switches between muted and unmuted! is there anyways to delay the keypress?
I have tried Wait 100 and it would be good if it didn't hault the processing of my game also. i did it as a method for debugging well i need to find some method of pressing the button without it instantly changing back so fast! any ideas?