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Work in Progress / Jurassic Park/Perfect Dark Inspired Game

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Hyp3rSnip3r
18
Years of Service
User Offline
Joined: 24th Sep 2005
Location: C:\\Documents and Settings\\llama!
Posted: 22nd Jun 2010 13:26
Hey I'm working on a new game built on DarkBASIC Classic. I've sort of took inspiration from Jurassic Park and Perfect Dark (N64). Tis set on an island, on which, dinosaurs have broken loose. The Perfect Dark side of it can be associated with the gameplay. For example, there is a small droid you can deploy at anytime that you can use to scout ahead and use to plan attacks. The droid can also fire an EMP which disables electronics (Useful for those electric fences =P).

Take a look at the screenshots below! (First level, work in progress.)

http://i219.photobucket.com/albums/cc121/Hyp3rSnip3rUK/OperationTorrid4.jpg?t=1277202210

http://i219.photobucket.com/albums/cc121/Hyp3rSnip3rUK/OperationTorrid1.jpg?t=1277202258

http://i219.photobucket.com/albums/cc121/Hyp3rSnip3rUK/OperationTorrid2.jpg?t=1277202302

http://i219.photobucket.com/albums/cc121/Hyp3rSnip3rUK/OperationTorrid2.jpg?t=1277202302

LBFN
17
Years of Service
User Offline
Joined: 7th Apr 2007
Location: USA
Posted: 22nd Jun 2010 15:55
Looking good so far. Interesting that you are making this in DBC. If you highlight the photobucket links and click the link button, people will be able to simply click and go there. Also, the last two links are the same. Didn't see any dinosaurs yet, but perhaps you haven't gotten to that point.

Good luck with it.


TheComet
16
Years of Service
User Offline
Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 23rd Jun 2010 19:57
Looking very nice, especially for DBC! You should turn on mipmapping, the textures will look a lot smoother : set object texture <object number>,0,1. And, if you are not using seamless textures, use set object texture <object number>,1,1.

TheComet

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