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FPSC Classic Product Chat / Question On Mods.

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FPS BUILD HELP
17
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Joined: 16th Jan 2009
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Posted: 24th Jun 2010 10:17 Edited at: 24th Jun 2010 10:21
Hi, does efx do gunspecs (weapon commands such as firerate) like fenix mod? if so which commands?

and

Can the fenix mod get graphics like efx mod?, and I already know about fenix's great frame rates.

Oh, and project green looks terrible, appearance in game, how do I make it look as good as the efx mod?
AbdulAhad
16
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Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 24th Jun 2010 12:25 Edited at: 24th Jun 2010 12:27
Actually its not just the mod which makes the game look good.

It's the media and the way the level is lit that makes the game look good. Look at Wolf's Euthanasia or PWP's Exposure. Just amazing games.

EDIT

I have attached a few pics of a level i made using stock FPSC engine and custom media.

Abdul Ahad
Shadowtroid
16
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Joined: 23rd Dec 2009
Location: nope
Posted: 24th Jun 2010 15:10
Uhh...No, the mod can make it look good too. Stuff like bloom, motionblur, etc. can do that.

There is no way to merge mods sadly, you must choose one or the other. Like AbdulAhad said, however, there are steps you can take to make it look a little better, like upping the lightmap quality or increasing texture size.

The best looking mod is probably Project Blue, however it is not free.

Kravenwolf
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 24th Jun 2010 15:59 Edited at: 24th Jun 2010 16:03
Fenix Mod by itself cannot provide the same "graphics" as efx mod, but by the same token, efx mod cannot provide the same scripting flexibility as Fenix Mod; or Project Blue for that matter. Personally, I think one of the problems with growing developers is that they spend too much time worrying about the graphics, and not enough time working on the gameplay.

I'd much rather see a 'PS2 quality' game with an in-depth storyline, compelling cutscences, a breakthrough (in terms of FPS Creator) inventory system, more interactive objects, so on and so forth; than the same old empty rooms, with an over-bloomed, blurry mess of shaders and plastic looking walls and floors. And even moreso, it's nice to play a game once in a while that doesn't run at a depressing 10FPS.

But, a bit more back on topic; Fenix Mod can work wonderfully with bond1's Metro Theater Shaders, and his even more recent segment shader; to give you the perfect balance of scripting inginuity, and eye candy. If you want even more, then I would recommend Project Blue, for the additional full screen shaders such as bloom and motion blur, to go along with aformentioned world shaders. TBH, efx mod is old news

Kravenwolf

AbdulAhad
16
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Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 24th Jun 2010 18:26
Umm... Shadowtroid

Quote: "Actually its not just the mod which makes the game look good."


Abdul Ahad
FPS BUILD HELP
17
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Posted: 24th Jun 2010 20:41 Edited at: 24th Jun 2010 20:43
Quote: "one of the problems with growing developers is that they spend too much time worrying about the graphics, and not enough time working on the gameplay.
"

Thanks, I actually have a game lined up for FPSCIPV4 from fenix mod already. Bad graphics though, runs on 3 laptops. BEST GAME EVER and we dont know why, 4 players with ironsights, just has a few bugs and crashes.

Adbdul you're the man. Thankyou

FPS BUILD HELP
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Joined: 16th Jan 2009
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Posted: 24th Jun 2010 20:42 Edited at: 24th Jun 2010 20:44
Bump post.

Nbt
16
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Joined: 11th Oct 2009
Location: Behind you!!
Posted: 25th Jun 2010 14:30
Ditto to Kravenwolf and well said that man

Your signature has been erased by a mod. The sig needs to be 600 width maximum (x 120 height) for all of it.

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