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FPSC Classic Models and Media / Cartography shop in FPSC

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Johnski
16
Years of Service
User Offline
Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 26th Jun 2010 15:00 Edited at: 16th Jul 2010 23:08
hello. i was wondering whether you can import things made in cartography shop into FPSC.

[img][/img]
organiser
Nbt
16
Years of Service
User Offline
Joined: 11th Oct 2009
Location: Behind you!!
Posted: 26th Jun 2010 17:02
Yes, but you may find it very very hard unless you live with dynamic entities, or make everything in a per texture mesh and fit together in game like LEGO.

I say this as you have (as far as I know) zero control over the UV Mapping, as it is a CSG modeller and uses texture tilling. i.e. lots of separate textures, where as fpsc as a rule requires a single texture per mesh unless the mesh is a dynamic entity which can use multiple textures (if I recall correctly)

This is not to say you should not use the program (especially if your happy with it), just that you will have to think on your texture usage whilst modelling is all

Your signature has been erased by a mod. The sig needs to be 600 width maximum (x 120 height) for all of it.

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