well this might be a dumb question but I am going to ask it anyways
why does the MATRIX TILE COUNT(1) return 16?
every time I use the MATRIX TILE COUNT(1) it reports 16 no matter
what I change the matrix size to example:
MAKE MATRIX 1,1000,1000,32,32
should report a total of 64 tiles or at the verry least 32 yes no?
or is 16 the max or used for some other purpose?
cause my tile picking formula works just fine for selecting tiles
rem you can also use the camera position inplace of the object
SIZE_W# = 1000
SIZE_H# = 1000
TILE_COUNT_X# = 32
TILE_COUNT_Z# = 32
FORMULA_X# = SIZE_W# / TILE_COUNT_X#
FORMULA_Z# = SIZE_H# / TILE_COUNT_Z#
TEMP_TILE_NUMBER_X# = object position x(1) / FORMULA_X#
TEMP_TILE_NUMBER_Z# = object position Z(1) / FORMULA_Z#
TILE_NUMBER_X# = INT(TEMP_TILE_NUMBER_X#)
TILE_NUMBER_Z# = INT(TEMP_TILE_NUMBER_Z#)