Quote: "Excited or a pro VG writer? Or struggling with storytelling? Or all of the above...?"
I think they were responding to your..."Is anyone else excited, or just me?".
Quote: "Sounds great if it actually comes about."
Right, someone with his talents may not get a 'lull in projects' for quite some time.
It does sound like a wonderful opportunity to get tips and pointers from a pro, but I'll wait to get excited about it until it happens.
I usually have the other problem, my imagination runs wild while my lazy butt drags behind.
If you guys want some story telling advice from an underachieving amateur (until the pro can help) then I can throw out a tip or two.
1) Stick to the basics like an epic.
A likeable loner who has an internal struggle which is resolved once he/she faces their greatest fears and is victorious in a battle against overwhelming odds.
There are a lot of classics whose plot fits that basic design.
B) Sci-Fi's are limited only to your imagination, unlike the other genres that are based on realism.
I think that is why games dealing with fiction and fantasy work best, because players get to experience scenarios that we would never encounter in real life.
After all, it is a virtual reality, so why not make it larger than life?
3) Have fun with it.
Comedies are a safe bet, because there are all kinds of humor so chances are at least part of your audience will like it.

And even if they don't like it, then at least you had fun creating it.