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FPSC Classic Product Chat / Animation Issues

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Scorple
17
Years of Service
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Joined: 3rd Jan 2009
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Posted: 30th Jun 2010 07:54
(Wasn't sure where to post this, so I'm sorry if it's in the wrong place.)

I haven't been using the FPSC for a long time, but I'm finally getting back into it. I had made some custom content a while back with animations, and I was going to re-FPSC ready it again, but it is not working properly.

I have the .x file which has been exported with animations (300 frames) and a speed set of 25 fps. I moved the .x file and texture to the user folder, but as soon as I run the "make entities from x files" program, I get an error which reads "Could not load 3D object at line 49." I am not sure what the problem is, because I can make entities from other non-animated models I have made with the same program.

I am using Blender 2.49b to create and export the models. I know Blender and .x files don't seem to get along, but I have never had a problem like this when using the program in the past.

Can anyone be of any assistance?

<<Don't ask, don't tell>>

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