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Gadget
16
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Joined: 18th Jun 2010
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Posted: 2nd Jul 2010 07:30
Anyone know anything about it or has used it? I am interested in getting it if it makes making 2D games easier for the beginner but there isn't much real info on it. Thanks.

Gadget
baxslash
Valued Member
Bronze Codemaster
19
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Joined: 26th Dec 2006
Location: Duffield
Posted: 2nd Jul 2010 15:17
I would start with using just DBP to start with and get plugins later (if you are a beginner). Otherwise you might be wasting your money on something you don't enjoy.

I have purchased Box2D and it's more complicated than you might think. A solid basic knowledge of DBP would be a better start.

Van B
Moderator
23
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 2nd Jul 2010 16:23
Yeah, it's always better to understand why you need the plugin, frankly if you don't know why you need a plugin, then you won't just start using it automatically - it has to provide something that you need. It might sound counter productive, but it is really best to know the ins and outs, the problems, even if that means making mistakes, or spending time with techniques that won't do the job. You need to figure out how your collision system has to work based on past games and experiments, then hopefully by then Box2D will tick all the boxes. I like 2D physics games, so I got it just for those - but it could certainly deal with a platform game, allowing physics, taking care of collision, swinging ropes, vehicles. It's got all you could need but figure out what you definitely need first.


Health, Ammo, and bacon and eggs!

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