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FPS Creator X10 / Fpsc creator X10 terrain

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Nilloc
14
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Joined: 14th Nov 2009
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Posted: 3rd Jul 2010 04:12
Terrain in X10 would be nice....I want to know what type of tool can make terrain like this... http://www.youtube.com/watch?v=VLJobZlLttg&feature=related

If you have an answer and it works out for me I'll release a free terrain model pack

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Soviet176
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 3rd Jul 2010 04:14
T.ED could make terrain like that no problem. The reason why it looks so good is because he added shadow effects and lights. with a lot of trees and rocks.

Nilloc
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Posted: 3rd Jul 2010 04:21
Thanks soviet I'm going to buy T.ED just need to mow my neighbors lawn tomerow then I'll make everyone a terrain pack

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Soviet176
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Posted: 3rd Jul 2010 04:50
lol awesome. Cool thing about the program is it allows you to export your textures in 2048 - 2048 texture. Which is pretty awesome and huge.

However, before you buy it. I will tell you one thing. Entity's using darkAI or standered CANNOT move or walk on the terrain AT ALL. This has been addressed to lee, he said he could not do anything about it because the AI was meant to only work on segments. There is also some collision problems sometimes but other than that I like the program.

Nilloc
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Posted: 3rd Jul 2010 05:15
AI problems hmm couldnt if you made the mesh in it then exported it opened it up in milkshpae or something and then edit it to help out collison issues and AI?

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Soviet176
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Posted: 3rd Jul 2010 06:03
I have never tried that, I presume that you may be able to. As it does export a .x file of the terrain, since it's an entity, AI cannot walk on it at all. Sadly. I think that in the update 1.17 this will be possible, don't take my word for it.

Nilloc
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Posted: 3rd Jul 2010 07:21
But cant you make it into a segment mesh by giving it an fpe?

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Soviet176
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Posted: 3rd Jul 2010 18:36
I don't think it works that way or it would have been done. Rolfy, a master at making terrains, had to make a single meshes for every curve and bump for his terrain, and then put it together like a puzzle. I don't think it's possible but I could be wrong.

rolfy
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Posted: 6th Jul 2010 06:34 Edited at: 6th Jul 2010 06:41
Quote: "I think that in the update 1.17 this will be possible, don't take my word for it."

Afraid not.

Quote: "But cant you make it into a segment mesh by giving it an fpe?"

Wont make any difference.

As far as enemy collision goes:
Previously the best you could get away with was 3x3 segment size, but even that has never worked in x10.
Dark AI has collision issues with anything other than flat floor segments. Standard AI works fine with single segment sized angled meshes but your never going to get away with a single large terrain mesh if you want enemy collision.

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