Does anyone know if it's possible to get the depth (zbuffer) of a pixel. I'm not bothered if it's before the frame is rendered (I doubt this is possible, as it's probably calculated during the sync command) or for the previous sync.
Essentially, I want a fast way to calculate the 3D position in space of specific pixels, and I think the easiest way to do this is to get the zdepth and calculate it from there.
Any ideas?
Insert piccy sig here. Eh? Why didn't that work?!?! Must ring help-a-noob. What was the number again? .... where am I?