Mr Grumpy have looked at it through the Nvidia debugger, some times that will show you what may going on.
plus have you checked that the faces on your model that won't stay still are the right way round, I use to have a problem with AC3D x export and it would not make the models right, when I found the correct way all was ok, did this by making the model I had a 3ds one, this would work how I expected, so it was just a matter of find the correct setting for x model.
plus if you just put in a demo of it own, ground and drop it does stop or creep around, if it stays still then it might be something is waking up again in your main code.
had this type of problem with the penny falls I was making they would not stay still, thinking back it may have been the model.
Dark Physics makes any hot drink go cold.