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FPSC Classic Models and Media / Designing a multiplayer map

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Cegona
16
Years of Service
User Offline
Joined: 4th Jul 2010
Location:
Posted: 7th Jul 2010 19:28
Hello friends, I need to know that a maximum number of entities that can put in my multiplayer map and then not have problems with the game, ie you do not run with the famous "waiting to join" for example.

Thank you.
Soviet176
16
Years of Service
User Offline
Joined: 19th Sep 2009
Location: Volgograd
Posted: 7th Jul 2010 19:34
Waiting to join bug does not come from entities, it is thought to be a packet transfer bug. The data is not being sent from one computer to another. There for the player trying to join cannot connect.

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