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FPSC Classic Models and Media / Crysis New Model Pack WIP

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Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 9th Jul 2010 05:14
Haha...i work on new model pack for FPS Creator...

I going to make:

i tink about 20 medium(high)polygon buildings...
5-10 modern weapon...
5-10 modern soldiers...
about 100-150 new entities...

but for now i will present only two my buildings of this pack...

building_1...(screen attached)

building_1...(screen attached)
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 9th Jul 2010 05:17
soory for first post...
Quote: "building_1...(screen attached)

building_1...(screen attached)"

my bad...

now,building_2
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 9th Jul 2010 05:20
hm soory...building_1
The Grunge Guy
16
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Joined: 25th May 2010
Location: Stalking The Mods.....
Posted: 9th Jul 2010 05:44
Very nice indeed, you made these in sketchup, however to post here you need an fpsc ingame screenshot, other wise it will get locked.

ASTECH
19
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Joined: 18th Jul 2007
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Posted: 9th Jul 2010 08:43
Quote: "Very nice indeed, you made these in sketchup,"


Just on the tip of my tounge. They look nice though!

-Indestructible-

vortech
16
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Joined: 18th Mar 2010
Location: Finland
Posted: 9th Jul 2010 09:14
Yep. They are nice, but they can't be static models unless you make multitexture for sketchup. In that you have to put all textures in one image and place them with texture editer or what ever it was.

Look. Flying saucer.
lotgd
16
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Joined: 2nd Apr 2010
Location: italy
Posted: 9th Jul 2010 11:17
sure that produces sketchup models often have problems with collision FPSC, or stuck, or fall off the map, test it well before you post

Red Eye
17
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Joined: 15th Oct 2008
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Posted: 9th Jul 2010 11:45
The models are nice, altough Sketchup produces a very bad polygon stretching and NGons, and so on...

The layout of the models are good looking tho.

lotgd
16
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Joined: 2nd Apr 2010
Location: italy
Posted: 9th Jul 2010 12:27
Red Eye can not say if sketchup, or collision using FPS Creator ... tried a model in a simple 3D engine and no problem collision.

Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 9th Jul 2010 13:11
I tried in FPSC and it works fine...no bug....and texture is in one image...

this is the texture....
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 9th Jul 2010 13:13
next one will be in FPSC...
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 9th Jul 2010 13:31 Edited at: 9th Jul 2010 13:32
Here is it....but next one will be better than this....
Crysis
16
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Location: Serbia
Posted: 9th Jul 2010 14:19 Edited at: 9th Jul 2010 14:19
Here is building....i work on new building
Crysis
16
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Location: Serbia
Posted: 9th Jul 2010 18:40 Edited at: 9th Jul 2010 18:41
New building...

What do you tink???
Bugsy
17
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Joined: 24th Nov 2008
Location: another place in time
Posted: 9th Jul 2010 18:42
you,sir, are one of the most talented building modelers ever! I want to use these so badly!. AMAZING job.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
Metal Devil123
18
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 9th Jul 2010 19:13
I think it looks awesome, but hte first building looks like a toy house... seems small...

vortech
16
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Joined: 18th Mar 2010
Location: Finland
Posted: 9th Jul 2010 20:15
Teh, het, hte... I like your the variations

Look. Flying saucer.
Nbt
16
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Joined: 11th Oct 2009
Location: Behind you!!
Posted: 9th Jul 2010 20:31
What is the poly count on the building, as it looks about 6k?? Which
may prove a problem for lag if too many are placed in a scene.

Also maybe some form of legs/supports to the veranda/outside stairs ?? to give it a more realistic structure feel.

Your signature has been erased by a mod. The sig needs to be 600 width maximum (x 120 height) for all of it.
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 9th Jul 2010 20:47
i will post video soon of my some models and buildings....
for first building...i will change scale...
AJ Schaeffer
16
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 15th Jul 2010 06:01 Edited at: 15th Jul 2010 06:07
what mod is that with the water?
EDIT-nvmind i know
Jeddy2
16
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Joined: 3rd Jul 2010
Location: NERDVILE
Posted: 15th Jul 2010 18:53
How much will this cost? will it be free? It looks Awesome

wth is this
SH4773R
16
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Joined: 18th Jan 2010
Location: AMERICA!!!
Posted: 16th Jul 2010 11:38
How do u make sketchup fpsc ready?

Who the hell is General Failure? And why is he trying to read my hard disk?

My software never has bugs. It just develops random features.
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 18th Jul 2010 14:37
its easy....you need plugin....and program for like making entities from x file....
Gizmoguy
20
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Joined: 8th Apr 2006
Location: Hell
Posted: 22nd Jul 2010 18:45
buildings look great!!! how did you do the water in the screens?

God in his heaven, alls right with the world.
Crysis
16
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Location: Serbia
Posted: 23rd Jul 2010 15:11 Edited at: 23rd Jul 2010 15:11
thanks...water is from mod...EFX mod

EDIT

New building soon
SH4773R
16
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Location: AMERICA!!!
Posted: 24th Jul 2010 11:25 Edited at: 25th Jul 2010 23:10
What program.do you use 2 make the texture one thing?

Who the hell is General Failure? And why is he trying to read my hard disk?

My software never has bugs. It just develops random features.
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 26th Jul 2010 00:08 Edited at: 26th Jul 2010 00:09
Did you mean for texture from picture?
I just use Google Sketchup...


Hey,can anyone send me front pictures of building and houses,please?
SH4773R
16
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Joined: 18th Jan 2010
Location: AMERICA!!!
Posted: 26th Jul 2010 00:48
Do. You have it multitexetured if so is it all one thexture like a flat of the building if you do how do you do that?

Who the hell is General Failure? And why is he trying to read my hard disk?

My software never has bugs. It just develops random features.
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 26th Jul 2010 02:20 Edited at: 26th Jul 2010 17:13
First...you need to be master in google skechup...i know that you think that this is easy but not...i need at least 5 hours to make high polygon buildings like this...all depends on the image....if the building is in a good angle,then i need about 2 hours...but if not...then its REALLY hard...so...you need to find nice picture...about 1024x800...i use about 2832 × 2128...next...you need to teach google skechup....you can find tutorials on youtube or you can go to help center...you need to know how to make models,texturing,detailing and all...

wait...i can make VERY good tutorial about this....but i want to someone do something for me...i REALLY want to know how to import weapons to fpsc...you can add me to msn...if anyone teach me...i will make tutorial for all of you...i will give my msn adress if you want...


And sorry for my english,i am from serbia...i know that my ENGLISH IS REALLY BAD...I hope you can understand me...
syj productions
16
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Joined: 15th Jun 2010
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Posted: 26th Jul 2010 10:14 Edited at: 26th Jul 2010 15:09
wow can you make the tutorial and upload to youtube.com please i want to learn to model objects in 3d

[Mod edit - Please do not post your age - http://www.thegamecreators.com/?gf=aup#forum ]

weapon´s creator
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 26th Jul 2010 17:14
ok...but i want to someone teach me how to import weapons in fpsc
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 26th Jul 2010 17:29
new one...



SH4773R
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Joined: 18th Jan 2010
Location: AMERICA!!!
Posted: 26th Jul 2010 18:57
ya i want to know how to do weapons too

Who the hell is General Failure? And why is he trying to read my hard disk?

My software never has bugs. It just develops random features.
Nilloc
16
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Joined: 14th Nov 2009
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Posted: 26th Jul 2010 20:16
yes please make a tutorial!

JRH
20
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Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 26th Jul 2010 20:41
Awesome work, with incredible detail. A tutorial would be fantastic

Gencheff
16
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 26th Jul 2010 22:23
Heh..serbian eh?I'm bulgarian.I live 2 hours away from the serbian border.

Anyway,very good models.Keep it up

Crysis
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Joined: 8th Jun 2010
Location: Serbia
Posted: 27th Jul 2010 00:54
work on tut...do you want with text or with my voice?


i dont have nice voice....
Crysis
16
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Joined: 8th Jun 2010
Location: Serbia
Posted: 31st Aug 2010 01:46
Pack paused...will continue and share screen in game when i have time...

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