Well, I said I'd put a demo together -- so, here it is. This uses 9 "terrain" files stitched together in a 3 by 3 grid. I've put 3 objects in place to demo object collision in a terrain file.
Usual keys WASD plus left-ctrl for 'crouch' (to demo crawling into a barrel).
Not quite 'glitch free' as once inside the barrel you can stand up (doh!) nevermind ... plus, there's a flicker when you walk out of one terrain into another (working on that).
Provided you've already downloaded August 2007 DirectX 9.0c SDK then:
http://www.american-wasteland.com/resources/bin/aw0.3.exe
Username = dark; password = gdk
If anyone knows how to do skydomes and horizontal antialiasing -- v. fast please
would really like to know.
Dave.