Quote: "There IS a glow effect which comes with Upgrade 5. Go to Help > Examples and look at the FX Minibrowser one"
no there isn't... my update 5.0 & 5.1 only came with
Aniostropic, Cartoon, Bubble
thats all, and there isn't even a proper example just a MiniFX browser which although i nice for using the bog standard setup when people try to change things it doesn't have enough information to help, and the FX Browser itself is coded in a compressed and crowded fashion with little to no commenting - again making it not very user friendly unless you already know what your doing.
The simplest way which all cards will be able to use is this is to create a plane with a glow texture, based on distance alpha this so when your close up its less see-through ... if combined with the gamma works very well.
Also base its size on distance, so the further away the larger it is when your at a certain distance away it'll just not appear and be huge, if you point it directly to the players camera all the time it works very well.
Just look at Half-Life it uses it to some great effect in 1.0.0.9+
if combined with a light mapped area then it can REALLY have a fantastic effect ... so like create a normalisation & bump texture for your ships with the light set to the colour and directly behind.
i'm surprised no one has even bothered making examples yet as they're pretty simple to achieve and if i have time away from finishing something else I'll show you howto do it in both standard & shader form. (however as you gfx card doesn't support shaders you'll probably have to do with just a picture)