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FPS Creator X10 / Sound syncing for model packs

Author
Message
Toffeemouse
13
Years of Service
User Offline
Joined: 29th Apr 2010
Location: United Kingdom
Posted: 17th Jul 2010 15:21
Had a quick search for 'model packs' and 'sound' nothing of interest came up.

The sound is slightly out of sync for most model packs. I am pleased that they finally work, but if there is a way to overcome this additional problem i would be very interested.

So far I model packs 5, 6, 9 and 10 have this issue with weapons. E.g. you reload the shotgun and the cocking sound is playing whilst the last shell is being reloaded.

What do I have to do to fix it, when will it be fixed and what exactly is the problem?

thanks,
Soviet176
14
Years of Service
User Offline
Joined: 19th Sep 2009
Location: Volgograd
Posted: 17th Jul 2010 18:50
Yes Errant AI has addressed this on FPSC Chat page you will find a thread called "Important information for model pack 9/10 owners" where lee fixed these problems for FPSC x9 1.17 ONLY.

Bigsnake
14
Years of Service
User Offline
Joined: 7th Apr 2009
Location: England
Posted: 21st Jul 2010 21:10
This is why they shoudl have just used seperate sounds at each frame the sound needs to start.....

Every weapon I have put in FPSC I have used around 7 different sounds just for the reloading.

Windows 7, Amd Athlon 7750 Black Editon (64 bit,3ghz + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Toffeemouse
13
Years of Service
User Offline
Joined: 29th Apr 2010
Location: United Kingdom
Posted: 23rd Jul 2010 00:45
This is such a shame, I have noticed that the stock weapons have no crosshairs.

I dont know what to do, I guess i could make some sort of... puzzle game?

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