clone object. You will have to make an array of a type:
type ZOMBIETYPE
HP as integer
Mesh
x as float
y as float
z as float
.... blah, blah, blah....
endtype
dim Zombie(100) as ZOMBIETYPE
load your first zombie mesh:
ZombieMeshStart as integer
ZombieMeshStart=1
Zombie(0).Mesh=ZombieMeshStart
load object "Zombie.x",Zombie(0).Mesh
make the other zombies:
for i=1 to 100
Zombie(i).Mesh=ZombieMeshStart+i
clone object Zombie(i).Mesh,Zombie(0).Mesh
next i
I may have the clone object "object to clone to","object to be cloned" part backwards, so check the help.
The fastest code is the code never written.