@Deathcow: Attached is a working version of the cartoon shader for you.
Quote: "cartoon object shader with normal mapping."
That isn't possible shader wise because your essentially asking me to apply a shader to another shader which isn't possible. If you want a cellshaded style effect like in 'XIII', then simply cellshade your textures in photoshop and then apply a soft normal map shader. Job done.
Quote: "bloom with eye-adaptation?"
I have a HDR shader completed although at this time, FPSC is unable to handle the complexety of the shader. FPSC shall be undergoing a few tweaks in the near future to allow for the complex nature of the shader.
Keep the suggestions coming
CoZ
-Demon Sun: Lead Developer-
Dead Man's Cradle: Lead Developer