Hello people, remember me?

So many new people here I kind of feel silly for being so off-and-on in this place, but anyway.
Remember that gun I posted a while back? Saying I was going to make a tutorial on how I made it and post it on CG Tuts+? Yeah, after some fiddling with them changing editor and other stuff like that, it's finally up.
Here's the final product:
Quote: "Hard surface subdivision modeling can be a difficult concept to understand, however as it has become such a big part of today’s production environment, learning it has become much more of a necessity. Using the basic polygonal toolset, this 2-day, narrated timelapse tutorial covers the process of modeling a Luger P08, and is a great introduction to a standard SDS workflow in Maya."
Day 1:
http://cg.tutsplus.com/tutorials/autodesk-maya/modelling-a-luger-p08-using-subdivision-surfaces-in-maya-day-1/
Day 2:
Here
It's been split into 5 different parts of a just about 2,5 hour video that'll be posted in two different section, the first one which was posted yesterday contains the first three parts and the next section that'll be posted by the end of the month will contain the rest.
I put some work into this so I hope you enjoy it to some extent.
More actual 3D work's going to be coming people as well if you care, I have some ideas I want to try.

Alucard94, lacking proper intelligence.