Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / possible to edit the DBPro source code to add features to a game after game production started?

Author
Message
CresCo
16
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 21st Jul 2010 23:24
Hi all,

I've seen a slew of FPSC mods that add functionality available in the community and it got me thinking-- is it possible to alter the DBPro FPSC Game Source code so as to add custom features to the engine, recompile it, then continue to use it to develop WIP games that were started with the default FPSC?

Thanks!

CresCo Games: makers of fine software since 2004
Jaeg
20
Years of Service
User Offline
Joined: 16th Mar 2006
Location: Indiana
Posted: 22nd Jul 2010 04:30
As long as you don't mess with the file format FPSC creates/loads you should be able to.

Go ahead. Walk into Mordor.

Ball State University - Biology Major

Login to post a reply

Server time is: 2026-07-05 00:43:02
Your offset time is: 2026-07-05 00:43:02