Running 1.16 just fine but whenever I enable shaders my static tables with dynamic bodies laying on them turn completely black.
Here is my setup.ini
Quote: "
[GAMERUN]
realgameview=1
dynamiclighting=1
dynamicshadows=0
useeffects=1
useeffectsonguns=1
useeffectsonscene=1
useeffectsonentities=1
dividetexturesize=0
controllerhint=0
vrmode=0
vrmodemag=100
mousesensitivity=100
producelogfiles=0
hsrmode=2
aspectratio=0
newblossershaders=1
postprocessing=1
showaioutlines=0
"
They look fine without the shader enabled but they go black with it on.
All my other dynamic/static objects look fantastic with the shaders on...but those two don't quite turn out.
Anyone know what might be the problem?
Heres a pick of what I am talking about:
http://s909.photobucket.com/albums/ac293/Qqite/?action=view¤t=Untitled.jpg
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