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FPSC Classic Product Chat / Glitch or something wrong I am doing with the shader >.>

Author
Message
Qqite
16
Years of Service
User Offline
Joined: 28th Feb 2010
Location: Florida, U.S.
Posted: 22nd Jul 2010 06:14
Running 1.16 just fine but whenever I enable shaders my static tables with dynamic bodies laying on them turn completely black.

Here is my setup.ini

Quote: "
[GAMERUN]
realgameview=1
dynamiclighting=1
dynamicshadows=0
useeffects=1
useeffectsonguns=1
useeffectsonscene=1
useeffectsonentities=1
dividetexturesize=0
controllerhint=0
vrmode=0
vrmodemag=100
mousesensitivity=100
producelogfiles=0
hsrmode=2
aspectratio=0
newblossershaders=1
postprocessing=1
showaioutlines=0
"


They look fine without the shader enabled but they go black with it on.

All my other dynamic/static objects look fantastic with the shaders on...but those two don't quite turn out.

Anyone know what might be the problem?
Heres a pick of what I am talking about:
http://s909.photobucket.com/albums/ac293/Qqite/?action=view¤t=Untitled.jpg

Ventures of the worlds around us are only limited by imagination.
Nbt
16
Years of Service
User Offline
Joined: 11th Oct 2009
Location: Behind you!!
Posted: 22nd Jul 2010 12:11
From your picture you do not seem to have any static lighting in that scene and only dynamic lights ??

I'm pretty sure the shaders used on dynamic bodies etc require at least one static light to work right ??

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