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Dark GDK / 3D grid

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20
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Joined: 23rd Nov 2003
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Posted: 22nd Jul 2010 07:29
I'm working on creating a modeling program and right now I am working on the grid. I found two ways of doing this. The first is to texture a plane but this doesn't look very well because its not as precise as drawing a line. The second is to draw lines using 3d objects for the points to draw but this will either draw in front of the object or in back and I need it to also be able to draw through a object. Does anybody have any other ideas on how to do this.
Dimension
20
Years of Service
User Offline
Joined: 23rd Nov 2003
Location:
Posted: 22nd Jul 2010 08:34
Never mind, I found another solution which is just using a object with wireframe turned on.

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