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FPSC Classic Product Chat / [LOCKED] bug reports thread from W.I.P game: mother russia

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Johnski
16
Years of Service
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Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 23rd Jul 2010 22:34 Edited at: 23rd Jul 2010 23:00
please put all bugs found in the game mother russia here. i WILL take action if any bug is found i will fix it as soon as possible. there will be a maximum of 10 BETAs and if all bugs are not eradicated the game will be delayed until another 2 months.

Get BETA 1 here: [href]http://www.filefront.com/17140034/Mother russia.rar[/href]

NOTE TO A MOD: if this is 'off topic' please move it to the appropriate board.

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Nilloc
16
Years of Service
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Joined: 14th Nov 2009
Location:
Posted: 24th Jul 2010 00:28
werent you going to sell this game? if so you should pick out like 5 people to beta test

Nilloc
16
Years of Service
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Joined: 14th Nov 2009
Location:
Posted: 24th Jul 2010 01:05
Ok well this is itso far...

Better lighting!

Its way to empty

You can see the roof and other buildings at the beggining of the game....

Also when I walked to the table to pick up the key it shoved me underground and killed me.

Johnski
16
Years of Service
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Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 24th Jul 2010 01:37
Thank you for your feedback. i am now checking the game for the bugs you have pointed out.

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Nilloc
16
Years of Service
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Joined: 14th Nov 2009
Location:
Posted: 24th Jul 2010 01:38
kk if you email me the map for fpsc ill help out with the lighting and entity placement ect.

Johnski
16
Years of Service
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Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 24th Jul 2010 01:49
okay thank you nilloc. i will now add you to the credits of the game. i will send you the FPM files in an attachment.

can you send me the finished product FPM file once you have finished entity placment and lighting. then i will put into BETA 2

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Nilloc
16
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Joined: 14th Nov 2009
Location:
Posted: 24th Jul 2010 01:59
yes indeed and your welcome

WWIV Studios
16
Years of Service
User Offline
Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 24th Jul 2010 02:04
Graphical Errors on the last Mission(attached)

I didnt like the stairway to the Nuclear Bunker.

Can I see the finished FPM file(s) when he's done? Theres some small touches I'd like to make.

Nilloc
16
Years of Service
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Joined: 14th Nov 2009
Location:
Posted: 24th Jul 2010 08:48
Ok i took the fpm intoX10 ill make a video in a little i only have completed level 1 of everything...

Ive spent 4 hours. but im sure you will love this it looks like a sellable game now also im going to combine all 3 levels into one and make you make the game bigger when im completly finished

Zay
16
Years of Service
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Joined: 2nd Dec 2009
Location: sLOVEina
Posted: 24th Jul 2010 11:03
I'll be honest here,how in the world do yo think this looks sellable??
It's empty,with excessive bloom,no hands,stupid AI,...
Ehhh screw it,continue with your game,I don't care anymore

Contact me in Skype,name- nejcplan
creator of zombies
20
Years of Service
User Offline
Joined: 16th Feb 2006
Location: UK: West Wales
Posted: 24th Jul 2010 12:26
Right, I'm going to do you a favour and give you some brief advice based on my years of FPSC (however you don't have to take it).
Firstly, I would do yourself a favour in investing some valuable time in learning how to use FPSC to the full before starting another WIP thread; and also start your project again. The reason I'm saying this is because gone are the days of 'old skool' FPSC where you could post a sub-par gamne on these boards and people would actually be interested. The standard on these boards regarding projects is now exetremely high due to developers learning to use FPSC and utilize custom media for perhaps a year at the least. If your game doesn't cut the mustard, then people just won't be interested. They don't want to look at stock media rooms and basic level design, they want to see something new.
Secondly, get this publishing dream out of your head. There are some great developers on these boards, who have invested years of effort into truly great projects, and even they stay clear of the publishing route. So essentially, what your doing with stock media and jumbled level design gives you a sub zero chance of publishing a great game at the moment. I suggest you go back to the drawing board, spend some months learning how to texture, model, lightmap and make shaders etc, and then come back and amaze us.
This post was meant to be harsh considering if someone didn't tell you now, then you would go through the fuss etc of publishing only to produce a product at the end that sells worse than a dose of the plague.

CoZ

-Demon Sun: Lead Developer-
Dead Man's Cradle: Lead Developer
Johnski
16
Years of Service
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Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 24th Jul 2010 13:48 Edited at: 24th Jul 2010 15:21
I have decided to give my game FPM files away to someone who will make it into a great game. if anyone wants it please e-mail me.

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Johnski
16
Years of Service
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Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 24th Jul 2010 16:24
Can a MOD please lock this thread and the mother russia W.I.P thread. thanks

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Nilloc
16
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Joined: 14th Nov 2009
Location:
Posted: 24th Jul 2010 21:06
syko finished level one remake. But im going to combine level 2 and 3 into it then make you make another 3 levels

PW Productions
17
Years of Service
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 24th Jul 2010 22:52
Well said, CoZ. I agree fully.

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