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DarkBASIC Professional Discussion / self illumination map

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Ermes
23
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Joined: 27th May 2003
Location: ITALIA
Posted: 27th Jul 2010 02:04
hi, i would like to use a self illumination map for my objects (like small lights on ships hull) with object smoothing working and without mipmapping activated.
it's possible??
thanks.

ogni scarafone è bello a mamma sua.
Irradic
20
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Joined: 1st Jul 2006
Location:
Posted: 27th Jul 2010 17:06 Edited at: 27th Jul 2010 17:06
Here is a shader with illumination, normal map and specular. Unfortunately I can't remember who created this shader.



Irradic
20
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Joined: 1st Jul 2006
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Posted: 27th Jul 2010 17:07 Edited at: 27th Jul 2010 17:07
And here is the shader + example

Ermes
23
Years of Service
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Joined: 27th May 2003
Location: ITALIA
Posted: 28th Jul 2010 18:35
thanks, now i test it.

ogni scarafone è bello a mamma sua.
Ermes
23
Years of Service
User Offline
Joined: 27th May 2003
Location: ITALIA
Posted: 30th Jul 2010 01:20
great! but too much textures, yes it's very good, but i need only diffuse and glow map. no normals and speculars.
i'm sorry but i don't undertand nothing about shaders...

ogni scarafone è bello a mamma sua.

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