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DarkBASIC Professional Discussion / Collision Problems ? Decisions about purchase...

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StOrM3
22
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Joined: 24th Sep 2003
Location: Cyberspace
Posted: 25th Sep 2003 22:45
Hello, I am a new user to dark basic, but a long time programmer, in c/c++, basic, delphi etc.. What I am wondering is, I have heard alot of you say that the collision detection built into dark basic pro is not working, so everyone has to write their own collision detection routines is this the case ? If so, it will greatly influence whether I purchase dark basic or blitz3d.

Any info, on this will be greatly appreciated, since I already wasted $130.00 on 3dRad and do not want to waste more money on something does not work like it should.

Thanks
Ken

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Pain Brings Reality...
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malcom2073
23
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Joined: 12th Mar 2003
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Posted: 25th Sep 2003 22:51
Dont say blitz here, it'll bring flames from the lesser intellects of this community. As for the collision, I've never really had any problem with it. I usually dont use polygonal collision, so I cant say much for it though. but Spherical and Box always worked great for me.
StOrM3
22
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Joined: 24th Sep 2003
Location: Cyberspace
Posted: 25th Sep 2003 22:57
okay that is all I needed to know so the box or spherical collision routines work, that is really what I wanted to know, my other deciding factor is how hard is it to get a multiplayer network game to work using darkbasic maybe either the pro version or the regular dark basic with the extension pack which includes multiplayer capabilities.. either one, as they both are about the same cost, when added together. Although the pro has multiplayer built in supposedly, and lots of more features apparently, the darkbasic normal version download version with the add-on for networking would you say it is fairly easy to develop a 3d multiplayer game ?

Also are their any major bugs in either that you know about that would cause one to hit a brick wall so to speak ?

Thanks,

Ken

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Darclyte
23
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Joined: 13th Jun 2003
Location: Cydonia, Mars
Posted: 25th Sep 2003 23:15
DBPro Has a few niggles, But It's constantly being updated and given new command sets. By all accounts, the next update is going to be a biggie. Personally, I've never come accross a bug that's been a brick wall.

As for collision, I've never had any problems with it. The full polygon collision is a bit inaccurate but there are commands that let you write your own collision routines without too much fuss.

The biggest problem with DBPro is the lack of 3rd party support for the .x file format. It's quite difficult to find a decent modelling package with all of the features you may want that doesn't cost the earth. Some suggestions are:

JTEdit: Very comprehensive and free, but still under development
Milkshape: Comprehensive, well established, but a bit awkward $25/£17
Gamespace: professional package by caligari $299

There are various .x exporter plugins for 3ds MAX (if you're lucky enough to have access to it) which vary in quality depending on which version of max you use.

Above all, I've learned a lot from DBPro, and enjoyed every step, it cost me £50 from amazon and was worth every penny! Go on, you know you want to.

Strings are PChars ??????? What a World
StOrM3
22
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Joined: 24th Sep 2003
Location: Cyberspace
Posted: 25th Sep 2003 23:28
So question, I have milkshape and know how to export .x files rather easily, including the animation in the file. My question about multiplayer game creation has not been answered, I want to know if DBPro is easier than DarkBasic + addon for multiplayer support which one is easier to make a multiplayer network game in ? Can I get by with Darkbasic + extended pack to add multiplayer to write 3d multiplayer games with it, and will I be happy with it ?

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StOrM3
22
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Joined: 24th Sep 2003
Location: Cyberspace
Posted: 25th Sep 2003 23:57
Okay, I didn't get any replies on that last one, so here is the deal, I have the money to buy a new game creation system, and am trying to figure out the best way to go to get a system that is easily capable of designing and creating a multiplayer network style 3d game. I am wondering if I should pay the $100.00 for DBPro or should I just get darkbasic download version and get the extra addon pack to add multiplayer capability which would make the price $60.00 instead. Thanks for any help.

Ken

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StOrM3
22
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Joined: 24th Sep 2003
Location: Cyberspace
Posted: 26th Sep 2003 00:41
Nevermind, I found the answer myself in the forums, I did a search for multiplayer and found out that people had better luck programming multiplayer games using regular DB instead of DBPro. So that pretty much cinches it for me, I only have to make one final decision, which one is better all around.

Thanks for your help, I don't know about these forums, the users dont' seem to answer that quickly or be that helpful that is something else you have to consider when purchasing a product like this. Your game is only as good, as the help you can get to assist you in creating the next masterpiece.

Thanks,

Ken

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IanM
Retired Moderator
23
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 26th Sep 2003 00:46
I was about to suggest that the extra cost of DBPro is well worth it for the ongoing development (DBC has halted) and the massive speed difference ... but you've already decided which you will go for
Darclyte
23
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Joined: 13th Jun 2003
Location: Cydonia, Mars
Posted: 26th Sep 2003 00:57
You are asking for quick respones mr storm, some of us need to eat, sleep etc,...

I've used both dbc and dbPro, Forget DBC it's good but it's day is past. DBPro is getting better all the time and it is a million times faster and more flexable than DBC.

Strings are PChars ??????? What a World
DMXtra
23
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Joined: 28th Aug 2002
Location: United States
Posted: 26th Sep 2003 01:23 Edited at: 26th Sep 2003 01:24
Storm,

I don't have a problem with multiplayer in DBPro. Its working fine. It uses DX 7 Multiplayer code instead of DX 9, but thats going to be changing probably by upgrade 7 (DB Classic is the same way, but its not going to be updated).

When DX 9 comes out it will be faster and have features such as voice over IP and all that good stuff.

The good part about DBPro is that it is a work in progress and its being updated quite often compared to the never updated anymore, DB Classic.

So when upgrade 7 comes out with enhanced features, you get those for free. So its all good in the hood.

Dark Basic Pro - The Bedroom Coder's Language of choice for the 21st Century.

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