I've been trying to compile DarkGDK so I can use it with VS2010 Professional. I've got all but two projects of the solution to compile without errors, but of the two left(Display and Multiplayer) one of them requires a deprecated feature of the DX SDK(DirectPlay). In the latest SDK(June 2010) they've removed DirectPlay from the SDK completely, thus I am unable to completely compile Dark GDK.
I've read that the easiest way to fix this problem is to use an older SDK, but I'm hesitant to do that. Am I going to be stuck with using an older DXSDK to compile/use DarkGDK? Or completely replace all the directplay code?
PS: Has anyone else managed to compile DarkGDK for VS2010 or for the latest SDK release?
EDIT: Got the Display library to compile.