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FPS Creator X10 / eai weapons works with shader4.0

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michael x
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Posted: 30th Jul 2010 00:54
here it is eai weapons from pack 9 & 10 and the store weapons. for a bigger detail click on the view.



more than what meets the eye

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michael x
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Posted: 30th Jul 2010 01:01 Edited at: 30th Jul 2010 01:08
here is the others










enjoy

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Soviet176
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Posted: 30th Jul 2010 02:44
Thats really cool, how did you do it?

Bigsnake
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Posted: 30th Jul 2010 03:43 Edited at: 30th Jul 2010 03:44
@Soviet

There is a shader in the X10 effectbank called weapon.fx and hand.fx. Set the weapon effect gamespec line so it directs to that file then make a _N and a _I file for the weapon

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michael x
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Posted: 31st Jul 2010 20:39
I actually use D2,N,S map. like the way the stock models use them.


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Gencheff
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Location: UK by way of USSR
Posted: 1st Aug 2010 13:27
I see you like my crosshairs lol.And call me crazy but the gun in the first screen looks better than COD's.Only if I had vista...

SikaSina Games
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Location: Reading, UK
Posted: 1st Aug 2010 18:07
Gencheff, your crosshairs are epic mate .

Good to see another person's got Mp9&10&EAI weapons in X10, and even got the M249 pick-ups working unlike me lmao.

-SSG

Soviet176
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Posted: 1st Aug 2010 18:30
Wow dude they seriously look delicious D:

michael x
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Posted: 1st Aug 2010 20:14
@Gencheff
yes I love your crosshairs they were right on time. it give my game the scifi look I need.thanks you all I have more to come.

more than what meets the eye

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The Next
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Posted: 1st Aug 2010 21:44
These are great and show off the power of X10 perfectly very good work .

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nathan 24
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Posted: 2nd Aug 2010 05:32
Hello everyone
please could you tell me in detail how to make the _I and _D files and where to place them and about the gunspec.

Thanks very much

Nathan
DarkFrost
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Posted: 2nd Aug 2010 23:04
Hey, how did ya get 'em to run?

Everything time I try I get an error.

[img][/img]
PW Productions
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Posted: 3rd Aug 2010 06:29
^ Same here ^


SikaSina Games
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Location: Reading, UK
Posted: 3rd Aug 2010 20:51
You need to replace the _N and _S maps with new ones as EAI 'protected' them which X10 doesn't like . I stated about it in my tutorial, and I think Michael said it elsewhere .

-SSG

nathan 24
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Posted: 7th Aug 2010 17:46
Thanks SSG

Nathan
michael x
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Posted: 10th Aug 2010 23:00
here is the chainsaw.




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nathan 24
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Posted: 10th Aug 2010 23:05
WOWZA!!!!

Nathan
Le Shorte
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Posted: 11th Aug 2010 01:59
Skin looks a tad shiny. And the spec map could use a bit of improvement. But other than that, it looks amazing.

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Nilloc
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Posted: 19th Aug 2010 20:32
what shader effect are you using?

Bigsnake
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Posted: 20th Aug 2010 15:55
Quote: "I actually use D2,N,S map. like the way the stock models use them."


Oh right, Yeah I forgot that X10 automaticly uses the effect for weapons.

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TTTGamesX
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Posted: 29th Aug 2010 23:52
Could i have the required files that you used to make the effect in the screenshots?

Thanks

-Sonny

michael x
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Posted: 8th Sep 2010 01:32 Edited at: 8th Sep 2010 01:38
here it is I fix the hand texture.

@TTTGamesX would like to give the required files but the problem is I fix the X files to make them work in the this way. I will tell you all this fpsc bugs does not come from fpsc. most of the time something does not work right in fpsc is because of the models not fully being fpsc ready.


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TTTGamesX
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Posted: 8th Sep 2010 01:35
I see, good job though

seth zer0
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Posted: 12th Sep 2010 06:19
okay I have tried every combo possible to get this effect(shader) to work. I have the d,d2,s,and n map for the gun_d.dds and in the gunspec i have both the texture and effect blank am I doing something wrong cause the shader still does not appear on my gun model. a little help please. thanks

Marc Steene
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Posted: 12th Sep 2010 18:50
Quote: "what shader effect are you using?"


Looks a lot like CoZ's weapon shaders. Though michael seems to be acting like he made it and is not mentioning/crediting him anywhere.


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michael x
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Posted: 12th Sep 2010 19:52 Edited at: 12th Sep 2010 19:55
wrong this right here is shader4.0 fpsx10 not x9. this is how I do it.if you have fragmotion all you have to do is correct thew texture path.into D2.dds

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michael x
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Posted: 12th Sep 2010 20:08
this coz shader


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seth zer0
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Posted: 12th Sep 2010 22:23
Quote: "Looks a lot like CoZ's weapon shaders. Though michael seems to be acting like he made it and is not mentioning/crediting him anywhere."


No one has made a shader for x10 yet(that I know of could be wrong.) and he did say in the title post P.S. 4 shader on eai weapons. The shader is called weapon.fx or weaponhand.fx.

Le Shorte
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Posted: 13th Sep 2010 23:49
Marc...this is a vanilla x10 shader.

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The Next
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Posted: 15th Sep 2010 16:45
Looks a lot like CoZ's weapon shaders.

This isn't coz's shaders at all.

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