@Gencheff Yeah I fully understand and agree with having more static elements creates a better shadow effect for the scene. Just chucking a few ideas in is all.
Not really sure how much it will matter with settings this low though?? lightmaptexsize=32, lightmapquality=4, dividetexturesize=4
Also I'm a little confused as to the benefit of:
Quote: "Then after you build the game set these values in your game's setup.ini back to high (512,256,0 or something like that)"
As surely the lightmaps are already made and can't increase in quality afterwards ?? plus is not lightmapquality a % with a max setting of 100 ??
I'm still new to FPSC, so just asking