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FPSC Classic Product Chat / Struggling to get keys to work

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bruce3371
15
Years of Service
User Offline
Joined: 4th Aug 2010
Location: Englishland
Posted: 4th Aug 2010 23:53
I'm trying to place door keys into my level. I can link individual keys to individual doors etc with no problems at all. My problem is, the keys don't seem to stay where I place them. I have placed the keys on tables and desks, but when I test the level, the keys aren't where I placed them. On a couple of occasions, one of the keys has just appeared out of nowhere, other keys just aren't there at all. I have tried fiddling around with the physics, but to no avail. Can anyone help? Is it something obvious that I am missing?
Badger Gamer
16
Years of Service
User Offline
Joined: 23rd Jun 2010
Location:
Posted: 5th Aug 2010 02:19
What is happening here is the inter-action between static and dynamic entities. Place the "key" onto the table(or other) and right-click on it,
that will bring up a screen,but don't adjust anything there, instead use
the page-up key to lift it up a small amount.

System: Core2 quad 2.66Ghz 8gig DDR2 Nvidia GT 9500 512Mb
3x500Gb raid 1+0 21" wide LCD 1680x1050x32bit
FPSC 9 1.17 Beta 6...er 7,soon to be 8
bruce3371
15
Years of Service
User Offline
Joined: 4th Aug 2010
Location: Englishland
Posted: 5th Aug 2010 02:27
Thanks for the reply However, I've just had another go at it, and the solution turned out to be simpler than that; I changed the 'Immobalise' setting to 'yes'!
In future I will bear in mind what you said about the 'inter-action between static and dynamic entities' and try not to mix the two unless I absolutely have to!

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