Quote: "But I agree. Buying FPSC should come with the license."
@Monkey Mja: Lesser GNU IS the license that goes along with the source code, but the other stipulations are my major concern.
Quote: "why would you be ashamed to say your game was built in FPSC? even if it sounds nooby, anyone who badmouths you obviously has no Idea of the work that went in to the project."
@Bugsy: Though it isn't right, it's the way it is. My team and I have been guests at a couple of gaming conventions for Physix and the project was even slated for publishing at one point (and we're working out some future deals with some other companies) and no matter how "good" it looks or how fun it is, whenever anyone finds out that it's in FPSC, I always get a condescending "Ah, I see... it's made in FPS Creator... Oh, that's nice". And though I feel that people need to know that games made in FPSC can have a lot of effort put into them and be just as fun/beautiful as any given indie game, FPSC is almost always seen as either inferior or a "make-the-game-for-me" button. I lobbied for the name to be changed to something more professional, but apparently Lee thought it was fine the way it was. I love FPSC, but in the long run, until people see it as a legitimate engine (which won't happen in the life of Physix), having the name on your projects is just bad business.